Career Blueprint
Here's what you'll learn:

Enroll in this learning track and beging your journey to improving your skills.
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Onboarding

Git Crash Course
In this course you will learn the basics of Version Control Systems, or Source Control Management, using Gitbash and Github.com. Version Control is important whether you are working alone or in a studio environment.

GME 100: Unity Foundations

GME 101a: 2D Game Development: Prototyping
You will be learning the basics of Unity and C# programming while developing a 2D Space Shooter. During this first part, We will build the basics of the game using primitive objects such as Cubes and Capsules.

GME 101b: 2D Game Development: Production
Extend your Simple Space Shooter fresh from it’s prototype stage. Adding more advanced game mechanics such as power ups and visual effects. By the end of this course, you will have an full game built and uploaded online for friends to play.

GME 101c: 2D Game Development: Framework & Core Programming
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Career Prep

GME 200: Level Design & Lighting

GME 201: Timeline & Cinemachine

GME 300: Unity Input System

GME 301: Game Logic & Interactions I

GME 302: Physics In Unity

GME 303: Game Logic & Interactions II

GME 400: UI Development

GME 401: 2D Mobile Game Development

GME 402: Profiler & Optimization