Learning Path

Unity Engine: Associate

Learn how to use Unity's event based Input System and the Physics Engine. Then dive into NPC AI and Environment Interactives with Logic & Interactions.

Here's what you'll learn:

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Enroll in this learning track and beging your journey to improving your skills.

41 Lessons

GME 300: Unity Input System

46 Lessons

GME 301: Game Logic & Interactions I

65 Lessons

GME 302: Physics In Unity

76 Lessons

GME 303: Game Logic & Interactions II

151 Lessons

GME 102: Intro to VR

In this introductory course for VR, we will learn the power of Unity’s XR Interaction Toolkit to build a VR application without the use of code. Once you are comfortable with these tools you can use your coding knowledge to go beyond.

169 Lessons

GME 103: Intro to AR

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