Unity Engine: Foundational
Get your start learning Unity and C# with a 2D Space Shooter that teaches you the fundamental skills of Game Development and Software Engineering. Followed by building User Interfaces that you can be proud of.
Here's what you'll learn:

Enroll in this learning track and beging your journey to improving your skills.

GME 101a: 2D Game Development: Prototyping
You will be learning the basics of Unity and C# programming while developing a 2D Space Shooter. During this first part, We will build the basics of the game using primitive objects such as Cubes and Capsules.

GME 101b: 2D Game Development: Production
Extend your Simple Space Shooter fresh from it’s prototype stage. Adding more advanced game mechanics such as power ups and visual effects. By the end of this course, you will have an full game built and uploaded online for friends to play.

GME 101c: 2D Game Development: Framework & Core Programming

GME 400: UI Development