Course curriculum

    1. [January 10th, 2025] Custom Editor Handles in Unity with Thom Kesler

    2. [January 17th, 2025] UI Toolkit Overview with Lem Apperson

    3. [January 24th, 2025] Game Mechanic Breakdowns with Jonathan Weinberger

    4. [January 31th, 2025] GreyBox Environment with Al Heck

    5. [Febuary 14th, 2025] Medium Articles with Jonathan Weinberger

    6. [March 14, 2025] UI Toolkit Overview Part 2 with Lem Apperson

    7. [March 21, 2025] Unity Audio Management with Lem Apperson

    8. [April 18th,2025] UnityEvents Workshop

    9. [April 25th, 2025] C# Events Workshop with Thomas Kesler

    10. [May 2nd, 2025] Characters and Mixamo with Al Heck

    11. [May 9th, 2025] Game Pitch Document with Al Heck

    12. [May 16th, 2025] Animating a Colt with Al Heck

    13. [May 23rd, 2025] Scriptable Objects Basics with Thom Kesler

    14. [May 30th, 2025] Game Pitch Night

    15. [June 6th, 2025] Health and Damage Meters with Thom Kesler

    16. [June 13th, 2025] Health and Damage Meters Part 2 with Thom Kesler

    1. [Febuary 21, 2025] Behind Puzzle By Joe's $6M Indie Studio

    2. [Febuary 28th, 2025] Alumni Spotlight - Activision Call of Duty with Mike Brisson!

    3. [March 14th, 2025] Alumni Spotlight with Chris Didier

    1. Day 01: Party Movement [3D RPG Dungeon Engine - Code Alcheimsts]

About this course

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