Course curriculum

    1. Unity Install

    2. New Project

    3. Import Dummy Assets

    1. Getting Started with Tile Map

    2. Painting the Ground

    3. Cavern Palette

    4. Challenge: Vegetation Palette

    5. Challenge Review: Vegetation Palette

    6. Creating Midground Cavern

    7. Creating Far Ground Cavern

    8. Painting Foreground Items

    9. Tilemap 2D Extras Download

    10. Creating Animated Tile Sets

    11. Painting Waterfalls

    12. Prefab Brushes

    13. Tilemap Colliders

    14. Tilemap 2D Review and Continuation

    1. Asset Overview

    2. Android Ready

    3. Perspective Parallax

    4. Player Setup: Part 1

    5. Player Setup: Part 2

    6. Challenge: Player Movement

    7. Challenge Review: Player Movement

    8. Challenge: Player Jump

    9. Challenge Review: Player Jump: Part 1

    10. Challenge Review: Player Jump: Part 2

    11. Player Jump Optimized

    12. Challenge: Player Speed

    13. Challenge Review: Player Speed

    14. Player Idle Animation

    15. Player Run Animation Setup

    16. Challenge: Player Run Animation

    17. Challenge Review: Player Run Animation

    18. Challenge: Flip Sprite

    19. Challenge Review: Flip Sprite

    20. Jump Animation Setup

    21. Challenge: Jump Animation

    22. Challenge Review: Jump Animation

    23. Run/Jump Transition

    24. Fix Jump Animation

    25. Fix Player Sprite

    26. Attack Animation Setup

    27. Challenge: Attack Animation

    28. Challenge Review: Attack Animation

    29. Challenge: Running Attack Animation

    30. Challenge Review: Running Attack Animation

    31. Sword Arc Animation

    32. Challenge: Sword Arc Animation

    33. Challenge Review: Sword Arc Animation

    34. Attack Animation Cleanup

    35. Challenge: Sword Arc Flip

    36. Challenge Review: Sword Arc Flip

    37. Cinemachine via Pacakage Manager

    38. Camera Follow

    39. Player Cleanup

    1. Moss Giant Setup with Idle Animation

    2. Moss Giant Walking Animation Setup

    3. Enemy Design Brief

    4. Enemy Design Discussion

    5. Enemy Class Inheritance

    6. Enemy Abstract Class

    7. Moss Giant AI Setup

    8. Challenge: Moss Giant Movement

    9. Challenge Review: Moss Giant Movement

    10. Challenge: Prevent Moving During Idle Animation

    11. Challenge Review: Prevent Moving During Idle Animation

    12. Challenge: Idle When Target is Reached

    13. Challenge Review: Idle When Target is Reached

    14. Challenge: Moss Giant Flip

    15. Challenge Review: Moss Giant Flip

    16. Spider Setup

    17. Spider Animation Setup

    18. Spider Animation Tree Setup

    19. Spider Waypoint Setup

    20. Challenge: Spider AI

    21. Challenge Review: Spider AI

    22. Enemy Class Shared Behavior

    23. Skeleton Setup

    24. Skeleton Animation Setup

    25. Skeleton AI

    1. Player Attack Hitbox Setup

    2. Player Attack Script

    3. Sword Layer

    4. Player Attack Enemy Setup

    5. Enemy Hit Animation Setup

    6. IDamagable Interface

    7. Skeleton Damage

    8. Challenge: Skeleton Damage Implementation

    9. Challenge Review: Skeleton Damage Implementation

    10. Challenge: Skeleton Damage Cooldown

    11. Challenge Review: Skeleton Damage Cooldown

    12. Skeleton Hit Animation

    13. Skeleton Freeze After Hit

    14. Skeleton In Combat Mode

    15. Challenge: Skeleton Resume Walk

    16. Challenge Review: Skeleton Resume Walk

    17. Skeleton Attack Setup

    18. Challenge: Skeleton Face Player

    19. Challenge Review: Skeleton Face Player

    20. Skeleton Hitbox Setup

    21. Skeleton Hitbox Layer

    22. Skeleton Attack Complete

    23. Moss Giant Attack Animation Setup

    24. Moss Giant Animator Setup

    25. Moss Giant Attack Complete

    26. Merge Shared Enemy Code

    27. Moss Giant Hit Box

    28. Spider Attack Setup

    29. Spider Animation Event

    30. Challenge: Spider Attack Animation

    31. Challenge Review: Spider Attack Animation

    32. Spider Attack Cleanup

    33. Death Animations Setup

    34. Death Animations Complete

    1. Challenge: Diamond Behavior

    2. Challenge Review: Diamond Behavior

    3. Challenge: Loot System

    4. Challenge Review: Loot System

    5. Loot System Fix

    6. Shop Setup

    7. Shop UI

    8. Challenge: Enable Shop

    9. Challenge Review: Enable Shop

    10. UIManager

    11. OnClick Shop Events

    12. Visual Selection Shop System

    13. Challenge: Buy Items From Shop

    14. Challenge Review: Buy Items From Shop

    15. Game Manager

    16. Paint Gems To Collect

    17. HUD Creation

    18. Collect Gems

    19. Challenge: Player Heatlh System

    20. Challenge Review: Player Health System

    21. Preparing Android Play

    22. Cross Platform Input Setup

    23. Android Mobile Touch Complete

    24. Testing in Editor

About this course

  • Free
  • 153 lessons
  • 12.5 hours of video content

Discover your potential, starting today