URE 101: Unreal Engine 101
A comprehensive introduction to the Unreal Engine ecosystem and tools essential for video game development.
Introduction
Installing the Epic Games Launcher
Reviewing the Epic Games Launcher
Installing Unreal Engine
Creating Unreal Projects
Installing Visual Studio
Unreal Engine User Interface Overview
Modifying the Unreal Engine Interface
Navigating in the Viewport
Importing Template Files
Selecting Objects in the Viewport
Using the Translate Tool
Using the Rotation Tool
Using the Scale Tool
Transform Tool Options
Creating a New Level
Saving Levels
Creating a Landscape
Introducing the Landscape Sculpt Tools
Controlling the Sculpt Tools
Sculpting the Playable Area
Sculpting the Playable Area - Solution
Key Concepts of Materials
Materials Core Workflow
Adding the Unreal Mannequin for Scale
Material Editor Basics
Using the Texture Sample Node
Understanding Texture Types
Tiling Textures
Creating Parameters
Combining Material Nodes
Creating a Material Instance
Creating Material Functions
Creating Material Function Inputs
Creating Material Function Inputs - Solution
Adding Material Function Outputs
Implementing a Material Function
Implementing a Material Function - Solution
Finalizing the Landscape Material Instance
Landscape Layer Blend Node
Landscape Layer Blend Node - Solution
Connecting the Landscape Layer Blend Node
Breaking Material Attributes
Setting Up Landscape Layers
Creating Basic Lighting
Set Dressing with Static Meshes
Set Dressing with Static Meshes - Solution
Adding Grass to Landscape Materials
Defining the Landscape Grass Areas
Using the One Minus Node
Reducing Landscape Grass Density