All courses
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GME 102: Intro to VR
CourseIn this introductory course for VR, we will learn the power of Unity’s XR Interaction Toolkit to build a VR application without the use of code. Once you are comfortable with these tools you can use your coding knowledge to go beyond.
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GME 101b: 2D Game Development: Production
CourseExtend your Simple Space Shooter fresh from it’s prototype stage. Adding more advanced game mechanics such as power ups and visual effects. By the end of this course, you will have an full game built and uploaded online for friends to play.
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GME 101a: 2D Game Development: Prototyping
CourseYou will be learning the basics of Unity and C# programming while developing a 2D Space Shooter. During this first part, We will build the basics of the game using primitive objects such as Cubes and Capsules.
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GME 100: Unity Foundations
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Unity XR Pathway
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Unity Electives
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