C# Developer
A guided path through Unity & C#
You will be learning the basics of Unity and C# programming while developing a 2D Space Shooter. During this first part, We will build the basics of the game using primitive objects such as Cubes and Capsules.
In this course you will learn the basics of Version Control Systems, or Source Control Management, using Gitbash and Github.com. Version Control is important whether you are working alone or in a studio environment.
Extend your Simple Space Shooter fresh from it’s prototype stage. Adding more advanced game mechanics such as power ups and visual effects. By the end of this course, you will have an full game built and uploaded online for friends to play.